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Everything posted by Mr. D
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Sorry @permar, I accidentally missed your post! 😊 I've now restored your 5 UBT, thank you for your patience!
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Hi @MarcNu, Sorry for this, we seem to have experienced a mail server outage. The issue has now been resolved, please try requesting a new code email again. Are you sure you would like to delete your account though? If you've come across any problems, perhaps I can do something to help out? Account deletion is permanent and will erase all data associated with it without any possibility to restore it.
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Hi @Twilia, Sorry for that, Facebook has introduced a number of new requirements for us to use its login system and I'm not entirely sure when this can be added to restore that functionality. But don't worry, your account can certainly be switched to a normal email without losing any progress! 😉 Just send me a private message with your in-game display name and/or lands title, as well as the email you would like to use for logging in, and I will perform the switch.
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Thanks for that! I think I've established what is causing this, a fix has been deployed. Please try again and let me know if it still doesn't work! 😉
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Sorry, I can't seem to reproduce the problem, so I've added additional logging to retrieve more information about this error when it happens. Would you be able to try the warehouse deposit/withdrawal once again, please? This time I should have a bit more details on why it's failing for you.
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Just to clarify, are you using the warehouse from your main base? Or a warehouse located on another base? The error message probably could be phrased a bit better, but the rules are that you can only use the warehouse from the base you're "standing on" (not any warehouse from any base).
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Ok, this is awkward, but I've just checked the game and it seems it is already possible to delete any items you're carrying, not just the ones in the warehouse. 😅 Do you not have that red "Delete" button?
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Hi @BrianK, Thanks for the bump, I did miss the first message, my apologies. I will look into the warehouse issue you're experiencing, that does sound strange. Regarding the item deletion: that makes perfect sense as well, will add it to my list. 🙂
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Accidentally double tap the flag and lost travel point
Mr. D replied to LWHsieh's topic in Technical Support
Hi, Sorry for a delay in response, a recent crazy wave of work prevented me from checking the forum. I've restored your lost points and rounded them up to an even number. 🙂 Please let me know if there is anything else I can help with! -
Hi @BrianK, Sorry for a delay in response. Thanks for the report, I'll look into it! Was the attack performed by an army or a structure? Could you please DM me a screenshot of that combat log if you still have it, or the name of your opponent? I will try to review the logs of what happened to understand the circumstances a bit better.
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3.0.8 - Offline Captures, Account Deletion and more
Mr. D replied to Mr. D's topic in News & Announcements
Yes indeed, as soon as version 3 is released for iOS that perk will be removed and I'll try to think of an appropriate replacement. 🙂 Unfortunately, Apple has thrown another wave of challenges at us, so version 3 for iPhones has been delayed and at the moment I cannot comment on how soon it will become available. In the meantime, the plan is to support both versions to avoid breaking things for the Apple users. -
Hi, I'm assuming we're talking about a character's stamina, which is only drained when the character uses a skill relevant to collection (e.g. diplomacy or economy). If you do not want that to happen entirely then you can open your character's skills window and disable the use of that skill via the toggle under its icon: The resetting map filters are a bug though that I plan to fix, so that they persist between app relaunches. 🙂 Sorry for inconvenience there and thank you for your patience!
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Thank you! I sent you a private message regarding the account. 😉
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Hi, Sorry for inconvenience, we have run into some trouble with Facebook indeed and it will not be possible to login using Facebook accounts in the near future. However, don't worry, nothing is lost; all in-game accounts can be recovered and I can assign a new set of login details to them (allowing to login without Facebook). Could you please share your in-game lands title or display name? If you do not remember these details, DM'ing me a receipt of the most recent purchase would definitely help to locate your account. 😉 Thanks, Dan
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3.0.8 - Offline Captures, Account Deletion and more
Mr. D replied to Mr. D's topic in News & Announcements
Correct, map filters do affect auto-collection, I should add a clarification indeed! It would not work any other way, unfortunately, as when any item/resource/character is filtered out, it simply isn't loaded from the server and the app doesn't know about their existence (so cannot trigger collection due to proximity). The server does not actively monitor your position either (that would be an overkill and a potential privacy concern), so cannot trigger automated collections as well. And pre-loading all data in the client regardless of filters (but just not showing it) would consume more traffic and memory, which as you've correctly pointed out is one of the reasons older devices use filters in the first place. Yep, if the GPS is available you should be able to turn off internet connection and use offline captures. Every situation and device are different, but that's the general idea. 🙂 I tested this functionality on a ship not too long myself and it worked (with varying accuracy, of course, but still completely without using any mobile data). Regarding the status bar: thank you for noticing and letting me know, I did not see that! Will add it to the list of things to address. -
3.0.8 - Offline Captures, Account Deletion and more
Mr. D replied to Mr. D's topic in News & Announcements
The usual 15-minute capture can be performed independently from offline captures, while offline captures can happen pretty much whenever. But yes, to actually "claim" lands captured offline (i.e. send them to the server to be registered and visible to other players) a 15 minute timer applies, which will be shared with the main land capture. I.e. every 15 minutes you can either capture new land in your current position or a land from the "offline captures" list. Please note that it is not possible to perform "offline upgrades", this feature is just for capturing new/previously unclaimed locations. Hmm, this wasn't planned originally... I haven't thought about it until now, but certainly will. 🙂 There will definitely be more offline-related functionality. -
Hey everyone, It's been a long time since the last update, which was caused by a number of reasons (related and unrelated to software). As some of you are aware, we've been forced to rewrite the foundation of "Domination: Earth" by various new requirements from Google and Apple that could not be satisfied in the old system, which was pretty out-of-date in many technical aspects and was getting harder and harder to maintain. The new app is finally ready for public beta testing and although it's still running the same engine as before (and looks almost identical to the old game; no major visual changes yet, sorry) it is now significantly easier for us to work with, which means any fixes and improvements will take less time in the future. However, some things did change and a few new features were introduced in version 3x: It is now possible to permanently delete your account from within the game using the "Account Deletion" section in your profile. Please don't try it out just for fun though, this process is irreversible and I can't help you if you accidentally lose all of the accumulated progress (that is a new privacy-related requirement from Apple). "Scrap Items" facility has been removed due to unpopularity and technical difficulties associated with its maintenance. It will no longer be possible to scan barcodes in "Domination: Earth", but this feature is planned to be replaced with alternative mini-games in the future. The game now requires Android 7.0+ to run (iOS remains unaffected). Older devices are no longer supported. Automated collection: resources, items, quests and characters are now picked up automatically when you are close enough to them, no need to press the "Pick Up" button (as long as the app is running). However, this action does not consider or use any active items, since some of them have limited charges and you probably wouldn't want to expend all of them willy-nilly. Instead, you can use the "Pick Up" button to trigger any active item bonuses and perform collection with the increased radius. Please note that automated collection only works when a resource/item/character/quest is visible on Earth View; hiding them via map filters will disable automated collection for the hidden item type. Offline Capture: if your device has no or extremely slow internet connection, but already acquired the current position (either from a GPS chip or location services) it will now be possible to capture lands "offline" from the initial loading screen. In other words, if the app doesn't open because it can't connect to our servers, you can still capture lands at your current position to be processed later when the connection is reestablished. The process is illustrated below: There is no limit to the amount of times you can capture lands offline. There is no cooldown and the number of captures is limited exclusively by the amount of free space available on your device, but an offline capture is very small, so you're very unlikely to ever run out of space because of it. Once you are back online, open the "Offline Captures" window in the side menu and use the "Flag" button in that list to capture any of the recorded places visited in the past. This is where the 15 minute cooldown applies along with all the usual rules. Please do not try to use fake GPS while offline, anti-cheat will notice that and any falsified offline locations will lead to automated blacklisting. Billing system has been rebuilt and updated in accordance with Google's and Apple's latest requirements. "Domination: Earth" no longer features subscriptions (active ones will be cancelled), but everything else should remain the same visually. Special thanks to all our current subscribers and supporters of the game, it wouldn't exist without you! 😉 Version 3.0.8 will appear on Android devices very shortly, where it will be thoroughly tested before the iOS counterpart becomes available. Please bear with us while we find any fix and outstanding bugs as this is quite a significant rewrite and some accidental breakdowns are possible (in which case reports on the forum will be greatly appreciated and investigated ASAP 😉). And as always, please post if you have any questions!
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Sorry for that, there are no land size limits (as the objective is global domination after all 🙂) and your problem was caused by a bug! It has now been fixed and you should be able to proceed with the merge, but please note that it may not be instant and likely to take a minute with a land that big (there will be a long list of smaller lands merged and a stream of experience points awarded to the base). Please let me know if there is anything else I can help with!
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Yeah, that is an unusual one indeed! Realistically it should not be possible to merge lands that are being attacked, as that creates a whole bunch of edge cases and unforeseen scenarios. However, at the moment this bug does affect the AI and human players. Thank you for letting me know, I will try to fix it soon! 😉
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Happy new year, everyone! 🎉 First of all, I am sorry that we did not get a chance to organize a fun holiday event at the end of 2022 like we usually do. As some of you are aware this was a challenging period of us moving and setting up a new office for Epic Dragon. But now that's finally done and we hope to be returning to some form of normal very soon. In any case, to celebrate the beginning of a new year we have awarded 30 units of Unobtainium to all players active in December 2022. Hurray! 🎆 Once again, thank you for being a part of our community and playing "Domination: Earth"! 😉
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Hi, Sorry for this, GPS glitches do happen! I have added one more free base relocation charge to your account, hopefully this one works a bit better!😉 I recommend checking where the blue dot is on Earth View before moving the base, as that is where it will be transported to. In any case, please let me know if there is anything else I can help with!
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Sorry, but we don't seem to have a record with that username or your email in "Domination: Earth". Could you please send a screenshot of the in-game menu screen that shows your display name at the top? Thanks, Dan
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Есть ли смысл - вопрос риторический. 🙂 Технически, если мне память не изменяет, уровень 1000 - это 500-2000 урона, на который впоследствии влияют навыки персонажей (например, логистика нападающей стороны). Урон турелей подсчитывается после попыток саботажа, контсаботажа и усилий медиков вылечить раны с предыдущего хода, но перед подсчётом урона нападающей армии. Но если речь идёт о том, можно ли 100% защититься турелями от нападающей армии так, чтобы у неё не было шанса выстрелить ни разу - нет, к сожалению. Хотя бы один ход нападающей армии будет дан. 🙂
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Accidentally double tap the flag and lost travel point
Mr. D replied to LWHsieh's topic in Technical Support
Hi, No worries, and I'm sorry this keeps happening to you! I have restored the lost Travel Points, please let me know if there is anything else I can help with! 😉 -
Right, sorry, my brain got stuck on the previous version of our in-game rules. 😅 What I described above is how things used to work, but in the latest version the merge cost only applies when a land is about to become level 100 (or greater). Merges below level 100 are free. I have to admit that previously we were primarily counting on driving, public transport or cycling to play, and only recently started focusing on making the game "walkable" as well (distance between resources got reduced etc.). Adjusting the travel point formula at this late stage may be problematic (I just checked and the most recent 50 active players all have above 4,000 unspent travel points, and top 20 of them have more than 10k, so there doesn't seem to be a universal shortage), but I'll certainly have a think about other possible incentives for those who do not drive or cycle! 😉