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Domination: Earth

Mr. D

Domination: Staff
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Everything posted by Mr. D

  1. Mr. D

    game become...

    Sorry for that! Please try version 2.8.11 and let me know if it's any better! I suspect that the slowdown is caused by the new "Load map tiles faster" profile setting that is now disabled by default (but was enabled in the previous version). If you're still experiencing the same slowdown with the new setting disabled, please post!
  2. Mr. D

    why I cant build...

    Thanks for all the reports and your patience. 🙂 This should now be fixed in 2.8.11:
  3. Hi all, Version 2.8.11 is live on the Play Store and will appear on the App Store soon. Containing a number of fixes and features partially rolled out to Android earlier for testing since version 2.8.6: (iOS only) Fixed Unobtainium purchases; billing system should once again be active as of this version. Added the "Hide lands older than" and "Land display radius" switches onto Earth View's "Map Filters" UI. Added a new profile setting labelled "Load map tiles faster" (disabled by default). Switching this feature on will actively load map tiles while you're panning t
  4. Mr. D

    Kankiri needs)))

    Hmm... might be tricky, but I'll have a think about the options here.
  5. We have run into a delay with the App Store release due to a missing Privacy Policy section; it has been requested by Apple that we provide users with notice about using your in-game data on the leaderboards visible to other players. Our Privacy Policy has been updated accordingly and can be found at the following URL: https://domination.earth/privacy/ We are now awaiting further review by Apple.
  6. Mr. D

    why I cant build...

    No limit, except for proximity/space restrictions! Where are you trying to build one? Are you getting an error or nothing happens at all?
  7. Mr. D

    resourses dissapear..

    That should now be fixed in 2.8.6: Please download the update from the Play Store if you're on Android; if not, this version should become available on the App Store later this week.
  8. Hi all, Version 2.8.6 is now live on the Play Store; App Store version is expected to become available in the next couple of days. Featuring a number of Earth View focused changes: Smoother zoom in/out controls. Improved map tile loading responsiveness and fixed intermittent cropping of land circles. Fixes to icon state synchronisation; resource icons should no longer disappear upon pressing "Pick up" unless actually picked up. Further reduced the number of loading spinners and improved icon persistency when switching tabs. "No internet connection" pop u
  9. Yep, both sides lost an equal amount of soldiers, albeit from a slightly different amount of damage. Coincidences happen, unless every combat for you is like that now, then it does need investigating.
  10. Только что было выпущено исправление, которое должно помочь с этой ситуацией. Прошу сообщить, если земли FoT всё ещё невидимы. 😉 Благодарю за ваше терпение и репорт!
  11. Hi all, Version 2.8.5 will appear on the Play Store shortly, App Store release is expected to follow in the next couple of days. Featuring: It is now possible to delete (and therefore deactivate) currently active items with collection bonuses (e.g. Super Magnets). Zoom level should no longer reset after land capture and resource collection. Earth View markers should be a bit more persistent now, requiring fewer reloads (e.g. remain when navigating back to Earth View from another tab). Upon tapping on an inbox message about an attack structure dealing damage to
  12. Mr. D


    It depends on the circumstances, but strictly speaking the notifications aren't tied to what you see in the app as they are sent by the server. E.g. when you hit the "capture land" button the server schedules a push notification in 15 minutes from that moment. If there is a server-side "congestion" (e.g. the 3rd party push notification service is overloaded) there could be a delay in delivering the notification. Alternatively, if the UI lags the notification from the server could arrive a little bit sooner (visually). I could synchronize these notifications with the client-side stat
  13. Mr. D

    battle never ends...

    Thanks for letting me know, @kank! Looks like something got stuck... I'll investigate.
  14. Hi all, Version 2.8.2 is now live on the Play Store and App Store. This version is focused on fixing bugs and introducing enhancements requested by players, specifically: It is now possible to enable/disable individual character skills, preventing the undesired skills from accidentally activating and draining stamina. "My Lands" window has been redesigned with a large number of bases in mind. Special thanks to @S Keillanfor demonstrating the possible extents of that list as well as the incredible amounts of patience while playing with the old UI; it must have been
  15. Version 2.8.1 is now live on the Play Store and contains no new features or visible changes, but removes a problematic geocoding module from version 2.8.0 that broke the land capture functionality (requiring the game to be reinstalled after upgrading to 2.8.0): 2.8.1 is planned to become the new minimum game version as it contains backwards-incompatible changes required for the game to work on Android 11 (SDK 30). Thank you all for your patience and understanding during this transition period!
  16. Indeed, thank you for the swift report! 😅 Should be all fixed now.
  17. Hi all, Version 2.8.0 is now available for download from the Play Store and is planned to be released on the App Store later next week. Known issue: you may need to uninstall and reinstall the app if your land capture / land upgrades are no longer functional and became unresponsive. This is caused by the fact that we've upgraded the core Android SDK to maintain compatibility with the latest OS versions and, unfortunately, some of these 3rd party changes are breaking and backwards incompatible, which makes the previously cached data inaccessible to the already installed app. This da
  18. Hi @BrianK, Thanks for the report! It seems that the issue started in version 2.8.0 that contains a few non-optional upgrades from Google, which affect the functionality of local data cache. You may need to reinstall the app for the issue to go away (but please let me know if that doesn't help!). I apologize for the inconvenience, an official announcement will be made about this shortly.
  19. @BrianK I believe this should now be fixed, as I addressed several possible causes of the issue. 🤞 However, I was unable to reproduce the original bug myself, so please let me know if this reoccurs and I'll reopen the investigation!
  20. Mr. D

    quest is gone

    Was it a timed quest? 🤔 Does it appear in the "Ended" tab as failed?
  21. Thank you for the report, @EMonster! This should now be fixed.
  22. Hi all, Several server-side changes went live today; all fixes are active now (no app update required), but a new app version with some corrected texts will be released in the near future. Command Centre: "Combined totals" window no longer shows skills from unassigned characters and correctly calculates total bonuses from the assigned characters only. Collected item level is now generated based on the highest level of the character assigned to the nearby base, not the highest level of all assigned characters assigned to all bases. If no nearby base is found (e.g. you are tr
  23. Yep, random generator is a pain and can sometimes be a bit mean, stabbed me a few times too. 😅 Can't reprogram luck, unfortunately! 🙂
  24. Mr. D

    characters dont rest

    Does anything happen with their stamina at all (I'm assuming that several days passed since you noticed / posted about it here)? Or it's completely frozen at the same value for almost a week now?
  25. Mr. D

    Kankiri needs)))

    Permanent combat log archive, got it. Unfortunately, I cannot say when I will get to implementing something like this due to the time constraints, but I have added it to my task list.
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