Just a thread to throw ideas on adding to the characters and make them easier to use, including the idea of toggling skills or alternatively adding in roles that can be toggled for characters, which will dictate how and when those skills trigger.
character roles.
- Combat: triggers attack skills/ melee, pistols, rifles. Allows the triggering of leadership (no one follows someone who hides behind the troops). Disallows the use of medicine, as they’re focused on surviving.
-support: triggers support abilities- medicine, logistics, strategy, won’t trigger combat abilities or leader