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It's been some talking about the combat in the game lately. Relays etc looks delicious to conquer. What if we had defence and attack options/doctrine. Soft defence=normal defence as always Hard defence=really good defence, but infrastructure get a little destroyed or damaged. Soft attack=as normal attack Hard attack=better attack, but infrastructure gets damaged so you wouldn't really want to use this unless you don't want relays etc. Live to figth another day doctrine=a small debuff to combat, but possibly for soldiers to s