It's been some talking about the combat in the game lately.
Relays etc looks delicious to conquer.
What if we had defence and attack options/doctrine.
Soft defence=normal defence as always
Hard defence=really good defence, but infrastructure get a little destroyed or damaged.
Soft attack=as normal attack
Hard attack=better attack, but infrastructure gets damaged so you wouldn't really want to use this unless you don't want relays etc.
Live to figth another day doctrine=a small debuff to combat, but possibly for soldiers to s