Mr. D 622 Posted February 20, 2018 Share Posted February 20, 2018 Hi all, Just a small update to let you know about a recent change in the AI behaviour ("Force of Terror"): The AI will no longer use army to attack players if they have very few soldiers and the AI's army is much greater (e.g. a player has 50 soldiers, while the AI has 500). However, it will continue using any attack structures in its possession and it will use army if it is equal or smaller in size than its target's. In addition to AI's base level limiting the number of soldiers it can build, it can no longer produce more soldiers than the total amount existing between all players in a 100km radius around the AI's base. I.e. if there are 3 players around with 0, 15 and 100 soldiers in total the AI can only build up to 115 soldiers on its base even if it is of a much greater level (e.g. level 20, allowing up to 2,000 soldiers in theory). I'm hoping that this adjustment will reduce the political tension existing in low-level areas with very few players. Please let me know if you have any questions! 4 Quote Link to post Share on other sites
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