Олег Поленин Posted June 18, 2018 Share Posted June 18, 2018 In the current alliance system, it's hard to monitor the alliance territorial extension in-game, without any external tracking solutions. Would it be possible for the game to display allied players base areas (circles)? The base area display would be totally enough; most players tend to keep the exact base location a secret for various reason, but if only the circle is displayed and only at widest zooms (when lands disappear), no privacy is then exposed; the fact, that circle center coordinates would be exposed in application communication, might be viewed a security issue, but this data could easily be truncated to as few digits behind coma, as required to provide a lesser accuracy (few hundred meters or even worse), this is not an issue when drawing a circle at such a low scale; land display in such a large scope is also not necessary, I think the current scoping for lands works totally OK. Seeing allied base areas would allow player to better plan land and resource trade, that would lead to better communication and will effectively make it more feasible to create some intercontinental trade networks that would allow players and alliances to to trade in global scope, something I am slowly trying to build up. Such global trades going through multiple player chains would require communication and trust building between players. promoting the bult-up and growth of the in-game community, and would greatly influence of the otherwise limited alliance system. Quote Link to comment Share on other sites More sharing options...
Republic of America Posted June 18, 2018 Share Posted June 18, 2018 Hey this is a really good idea! It's a simple, quite and not game changing and won't break the game or destroy privacy. Quote Link to comment Share on other sites More sharing options...
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