Олег Поленин Posted January 2, 2019 Share Posted January 2, 2019 (edited) Currently, resource production and collection require player to manually browse through each base and click the button once for each base. This is a real pain, as it requires 2N clicks and consequently generates 2N quite slow server requests, also leading to many weird behaviors (and switching bases left/right is also sketchy when done along resource collection). Would it be possible to implement a button to trigger selected action at once on all buildings of the same type? Same problem exists with replenishing soldiers, but if possible, I'd rather suggest a "Max out" button on each base header (if base has less than max soldiers) and one global (max out all). Edited January 2, 2019 by Олег Поленин 2 Quote Link to comment Share on other sites More sharing options...
Mr. D Posted January 9, 2019 Share Posted January 9, 2019 Yep, I think this has been mentioned before and I don't disagree that it would be a useful feature! It's residing firmly in my task list. Quote Link to comment Share on other sites More sharing options...
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