Hi all, We've experienced a bit of a breakdown today; one of the servers responsible for asynchronous updates went down, which affected the following areas: Notifications (land capture, combat etc.): all notifications got queued, but were never actually sent to their recipients. Combat updates: combat waves were frozen, as they couldn'tĀ advance to the next round. Payments: orders received from Google Play did not award any Unobtainium. The issue is now resolved, whi