Hi all,
We've experienced a bit of a breakdown today; one of the servers responsible for asynchronous updates went down, which affected the following areas:
Notifications (land capture, combat etc.): all notifications got queued, but were never actually sent to their recipients.
Combat updates: combat waves were frozen, as they couldn'tĀ advance to the next round.
Payments: orders received from Google Play did not award any Unobtainium.
The issue is now resolved, whi