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Domination: Earth

Mr. D

Domination: Staff
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Mr. D last won the day on March 21

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  1. Hi, Sorry for a delay in response, a recent crazy wave of work prevented me from checking the forum. I've restored your lost points and rounded them up to an even number. 🙂 Please let me know if there is anything else I can help with!
  2. Hi @BrianK, Sorry for a delay in response. Thanks for the report, I'll look into it! Was the attack performed by an army or a structure? Could you please DM me a screenshot of that combat log if you still have it, or the name of your opponent? I will try to review the logs of what happened to understand the circumstances a bit better.
  3. Yes indeed, as soon as version 3 is released for iOS that perk will be removed and I'll try to think of an appropriate replacement. 🙂 Unfortunately, Apple has thrown another wave of challenges at us, so version 3 for iPhones has been delayed and at the moment I cannot comment on how soon it will become available. In the meantime, the plan is to support both versions to avoid breaking things for the Apple users.
  4. Hi, I'm assuming we're talking about a character's stamina, which is only drained when the character uses a skill relevant to collection (e.g. diplomacy or economy). If you do not want that to happen entirely then you can open your character's skills window and disable the use of that skill via the toggle under its icon: The resetting map filters are a bug though that I plan to fix, so that they persist between app relaunches. 🙂 Sorry for inconvenience there and thank you for your patience!
  5. Thank you! I sent you a private message regarding the account. 😉
  6. Hi, Sorry for inconvenience, we have run into some trouble with Facebook indeed and it will not be possible to login using Facebook accounts in the near future. However, don't worry, nothing is lost; all in-game accounts can be recovered and I can assign a new set of login details to them (allowing to login without Facebook). Could you please share your in-game lands title or display name? If you do not remember these details, DM'ing me a receipt of the most recent purchase would definitely help to locate your account. 😉 Thanks, Dan
  7. Correct, map filters do affect auto-collection, I should add a clarification indeed! It would not work any other way, unfortunately, as when any item/resource/character is filtered out, it simply isn't loaded from the server and the app doesn't know about their existence (so cannot trigger collection due to proximity). The server does not actively monitor your position either (that would be an overkill and a potential privacy concern), so cannot trigger automated collections as well. And pre-loading all data in the client regardless of filters (but just not showing it) would consume more t
  8. The usual 15-minute capture can be performed independently from offline captures, while offline captures can happen pretty much whenever. But yes, to actually "claim" lands captured offline (i.e. send them to the server to be registered and visible to other players) a 15 minute timer applies, which will be shared with the main land capture. I.e. every 15 minutes you can either capture new land in your current position or a land from the "offline captures" list. Please note that it is not possible to perform "offline upgrades", this feature is just for capturing new/previously unclaime
  9. Hey everyone, It's been a long time since the last update, which was caused by a number of reasons (related and unrelated to software). As some of you are aware, we've been forced to rewrite the foundation of "Domination: Earth" by various new requirements from Google and Apple that could not be satisfied in the old system, which was pretty out-of-date in many technical aspects and was getting harder and harder to maintain. The new app is finally ready for public beta testing and although it's still running the same engine as before (and looks almost identical to the old game; no majo
  10. Sorry for that, there are no land size limits (as the objective is global domination after all 🙂) and your problem was caused by a bug! It has now been fixed and you should be able to proceed with the merge, but please note that it may not be instant and likely to take a minute with a land that big (there will be a long list of smaller lands merged and a stream of experience points awarded to the base). Please let me know if there is anything else I can help with!
  11. Yeah, that is an unusual one indeed! Realistically it should not be possible to merge lands that are being attacked, as that creates a whole bunch of edge cases and unforeseen scenarios. However, at the moment this bug does affect the AI and human players. Thank you for letting me know, I will try to fix it soon! 😉
  12. Happy new year, everyone! 🎉 First of all, I am sorry that we did not get a chance to organize a fun holiday event at the end of 2022 like we usually do. As some of you are aware this was a challenging period of us moving and setting up a new office for Epic Dragon. But now that's finally done and we hope to be returning to some form of normal very soon. In any case, to celebrate the beginning of a new year we have awarded 30 units of Unobtainium to all players active in December 2022. Hurray! 🎆 Once again, thank you for being a part of our community and playing "Domination
  13. Hi, Sorry for this, GPS glitches do happen! I have added one more free base relocation charge to your account, hopefully this one works a bit better!😉 I recommend checking where the blue dot is on Earth View before moving the base, as that is where it will be transported to. In any case, please let me know if there is anything else I can help with!
  14. Mr. D

    Nara

    Sorry, but we don't seem to have a record with that username or your email in "Domination: Earth". Could you please send a screenshot of the in-game menu screen that shows your display name at the top? Thanks, Dan
  15. Mr. D

    Турели

    Есть ли смысл - вопрос риторический. 🙂 Технически, если мне память не изменяет, уровень 1000 - это 500-2000 урона, на который впоследствии влияют навыки персонажей (например, логистика нападающей стороны). Урон турелей подсчитывается после попыток саботажа, контсаботажа и усилий медиков вылечить раны с предыдущего хода, но перед подсчётом урона нападающей армии. Но если речь идёт о том, можно ли 100% защититься турелями от нападающей армии так, чтобы у неё не было шанса выстрелить ни разу - нет, к сожалению. Хотя бы один ход нападающей армии будет дан. 🙂
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