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Domination: Earth

DSEGTeam

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Posts posted by DSEGTeam

  1. On 2019-01-23 at 11:53 PM, Luna said:

    If Points of Fame are like Peacekeeping Points, can I buy perks with them? If so, how do I do that?

    Points of fame is the points you get accumulated for attacking people and alliances, (war).

    but you best be intellectual on game war mechanics, if not, you'll have a hard time and may lose more than you can gain...

    War with terrorists is totally different from fighting other people.

    There are more options other than just a basic skirmish match.

    Be careful if you choose the war path, dont tread on warlords or mini me's,..fight your own rank areas though you may choose your own destinal path and ignore what I mention. 

    Dont trust anyone, some may be really nice people, but they will in the end betray you.

    You will only find 1 or 2 really trustworthy people.

    Dont join URAs or any of its affiliates.

    Just create your own alliance.

    Joining alliances doesn't do anything for you anyways except to share your captured resources and gives others feedback on it.

    If someone says they'll defend you, then let them defend you, but you don't need to be on any alliance to do so.

    Keep this in mind, discord chat is all fun and games, but during actual domination gameplay..its an all for one blood bath.

    Goodluck.

    And if anything dont hesitate to ask anyone in discord for help.

    Excluding Tom Raines, you can ask anyone but him 🤡 👉👌

  2. One question,

    once DE2 is released, will our overall progress from DE1, such as current stats, notoriety, leaderboards positions, all our accumulative lands ...etc..xetra,

    Will all our time and effort from DE1 be roll compatible with DE2 or will we all have to start DE2 from scratch?

  3. 17 hours ago, Angleà said:

    On a recent trip to another town I found I couldn't construct any guard towers, only sandbag construction was allowed. I've checked my local sites, they show possible tower construction but not the ones further away. Have there been any changes to the game as I haven't played for a while?

    You need to make sure your land is at a level 3 before you can create guard towers.

    • Like 1
  4. On 29/06/2018 at 4:02 AM, Ruvox said:

    I just found a land without the small track button on it, it turned out I am not able to track this player manually either.

    Screenshot (29.06.2018 11_56_56).png

    I seen that guy a long time ago and asked around about it but no one  new anything about him..couldn't track him either..don't know who he is.

  5. I have noticed that the complaints on the surrender mechanics are all players who attack..I think Mr. D did a great job with the current mechanics and I don't really see a change for it as mr . D did explain that if a lower player does eventually get into a truce or an expired time limit from a truce..they are vulnerable for attack again and also may not be able to grow due to over powerment of the attack player or players lands that over cross smaller players and cannot grow..it woukd be unfair for the weak ones and since this surrender mechanic came into play. .domination earth has seen more active players and not much bad reviews as the game has a safe house for the weak players who do not wish to ever fight..but hjust grow land..I think the current surrender mechanic is perfectly fine for the time being..there is no need to change anything..changing it may reduce players knowing they will lose more than they would gain.

  6. On 25/05/2018 at 4:05 AM, Mr. D said:

    Right, where do I begin!

    I appreciate all of your input, but I can't help but feel that you're trying to resolve one isolated scenario without considering a bunch of potential side-effects.
    As far as I understand, this whole idea arose as a result of a war in which a number of high-level players are unable to defeat another player who is abusing the surrender mechanics to fight each of those players selectively.

    First of all, I have to agree that I'm not entirely happy about the surrender mechanics used that way and it is very likely that I'll be addressing this scenario in one of the alliance updates. But!

    Please remember that "Domination: Earth" is not "Monopoly" in which to win you have to make all other participants lose all that they've got.
    This is not a PvP arena and there are other ways of dominating the world (primarily via travel, i.e. establishing more bases, accumulating more lands & resources and having circles of your colour cover the globe :)), which means that if a player doesn't want to fight anymore or engage in PvP at all there has to be a way for them to do that and still continue enjoying the game.
    I know this is not "realistic", but consider this whole situation from a "business" perspective: if players are getting wiped out *and* penalized for trying to avoid combat (paying for any kind of "underground" mode) they'll quit.
    I've lost a number of devoted fans who ended up next to a "persistent" neighbour with enough patience to destroy/capture all of their lands in the region by attacking almost 24 hours every day. I spoke to a couple of them personally and know that they loved the game for its motivation to cycle and/or hike, not because of the combat aspects (which they didn't care about at all).
    So my goal is to accommodate both types of players and provide them with an option to not engage in PvP if they desire to do so.

    Finally, I'd prefer not to postpone other developments (there are some really exciting features in my list, some of them are planned for June!) in order to implement a really complex system of "paid disappearances" that only helps in one potential war scenario. :)

    To sum things up: I hear what you're saying and I will have a think about ways of preventing the "Surrender" abuse (I do hate it whenever anything in the game gets abused) via new features.
    But it is unlikely that there will be penalties or restrictions for anyone who wishes to escape PvP with a particular player at any point (as if they can't do that using in-game means they'll do it via "Uninstall" ;)).

    👍

  7. If it said "Truce accepted" before the timer started then it's should end at 00:00 then tell you the truce is over and the timer should dissappear, but if it didn't say "truce accepted" before the timer started then it will stay at 00:00 until the other party accepts the truce.

     

    Other than that, I personally do not know, maybe your question can be answered by someone more superior.

     

    Peace ✌

  8. It's not a malfunction, Mr.d made the war mechanics in a way that even if just one player doesn't except a truce after a war, it will stay at 00:00 until a truce is accepted on "BOTH" sides, not just one side. ☺

  9. When you capture more lands..the more possibility a resource structure will appear..I think with no perks activated..it is at a %2 chance rate to get a resource structure after a land capture.. (I'm not %100 it's %2 but pretty sure it might be)..if you activate the perk..it increases the % for resource structure chance to appear even more frequently.

  10. On 16/11/2017 at 1:33 PM, TheCharlieBoyy said:

    You can make alliances with anyone. But make sure they won't sneak behind your back then break your alliance and attack you.

    So True

  11. Can the Halloween event be atleast a 20% chance of getting unobtainium instead of 10%?

    And I speak this above for all silent players😨 to be honest...

    Doing this would most likely make players play more longer than usual during the day or week, and more game traffic would probably occur as the players now know that the unobtainium is at a 20% chance capture rate in a minumun event countdown.

    By the way, maybe you can add a countdown timer somewhere you decide when an actual event is running, and the timer only shows when an event is on..

    it's just a countdown timer...

    And just an idea to help you out for the future Halloween event...since may two four is not traditional 😆

    Maybe the Halloween event can have types of common Halloween candy or common Halloween characters on the map,  same as the easter event type of thing you have already going.

    And a last side note, I know unobtainium is income, but maybe you should reward players a little more frequently somehow with your ideas that would be fair for us achieving it...

    Also maybe reward players with min 2 unobtainium for ideas you like and decide to integrate something same or similar into the game, like the requests for bases owned leaderboard or chat, which I totally understand is a big job for the future, but just giving you some examples.

    Have a wonderful day.

  12. In the meantime You could try to get his attention by changing your in game land names like bourqie did to me..example.."dseg go on discord"...or similar..I just used my game name as an example.

    • Like 1
    • Haha 1
  13. 18 hours ago, Roosterman said:

    If a player has not joined discord do we have anyway to communicate. I have a new player who is killing the terror bases and I want to request they don’t but can’t see how I communicate this in game. 

    Get his attention by changing your in game land names like bourqie did to me..example..dseg go on discord...or similar..I just used my game name as an example.

  14. As I was scrolling through the leaderboard stats,

    I have come across something odd

    How come on the leader board for bases established there is a player named pppppppppppp and there's like 4 of them?

    If it were just 1 player it'd be just 1 guy on the leader board as pppppp

    Im not sure if its even the same person, I'm just pointing it out that Re: player pppppppppppp on bases established leaderboard is shown about 4 times.

    I'm just saying cuz how is it coincidentally 4 players named pppppppppppp?

    It might be nothing but it is odd.

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