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Showing results for tags 'land names'.
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Hi all, Version 2.3.3 has now appeared on the Play Store and App Store. Focus of this update is to reduce the number of external service providers that we rely on, specifically the reverse geocoding API supplying all captured lands with the associated address details. Removal of this service makes things more cost-effective for us, but also improves the game's performance and removes a potential point of failure (3rd party software that will sabotage the game if it becomes unavailable for any reason). However, without it we no longer have the ability to label newly captured lands with the street & city names in your current locale, so a new feature has been introduced to compensate for this: Upon capturing a new land it is now possible to provide it with a custom name. This action is free and does not cost any Unobtainium. Naming the land upon its creation is optional and can be skipped by either submitting an empty name or just tapping anywhere around the name selection window. If you accidentally skip this step - don't worry, you can use the "Rename Land" context menu option later and assign a new name free of charge. All lands that don't have a custom name can now be renamed once free of charge. However, further corrections or renaming of a land with a custom (manually entered) name will cost 1 UBT, same as before. Please post if you have any questions.