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Domination: Earth

Republic of America

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Posts posted by Republic of America

  1. 2 minutes ago, Ruvox said:

    I'm very sure you don't have to worry about that. That was definitely never intended. Furthermore, the update doesn't encourages you in any way to spend more money (Uobtainium)

    I just worry it's a ploy to encourage more unobtanium purchases to buy resources.

    1 minute ago, Z3nd said:

    Not the concern I have.  I have seen no signs of cash grab in this game.  I just think there was some confusion and he was looking to fix an unintended consequence, but did not consider how some players are actually playing...

    Okay that I can believe. I truly think this update is just breaking the game for big players. I hope there's not an intended consequence and they're just simply trying to rebalance the game I truly love the way merging it's just overpriced to a point that's not even achiveable any more

  2. 1 minute ago, Z3nd said:

    That is just it.  This game is not a democracy.  Even if you have spent a lot of money on unobtanium, the game is fully owned and all decisions made by MR. D.  We are here raising our concerns and asking him to take them into considerations, not make demands or threats.  Hh has the right to leave the game as is, just as you have the right to not play...

    Oh no you're right this isn't a democracy, it's a capitalistic system. high-paying players, players who enjoy the game leave and now they make less money they go back to ways that made more money. That's what I'm worried I'm worried this is simply a cash grab make it more difficult thus we spend more money.

  3. 7 minutes ago, Ruvox said:

    I think this is very expensive considering that you might had to pay several times for the same lands/levels. 

    For example if I merged a level 100 land with a level 50 land which is than big enough to touch another level 50 land I had to pay 300 Supplies and 3,000 Money. So basically I would pay for the first level 100 and level 50 land to times but for the second level 50 land only one time. I think it would be nice to only pay the merging fees for the littler land. 

    The merge fee is insane. It's completely over priced, maybe a balancing is needed?

  4. Ik did this is a really dead thread I apologize for graveyarding it back to the current time but I think it holds relevant again. Currently there's a player talking about how he got money and got a nuclear Silo and is now an able to crush players with 1000 troops in other huge feats in a few minutes just because they put money down. The nuclear silos entirely too overpowering and it needs to be either majorly nerfed or possibly replaced.

  5. 1 minute ago, marcofi said:

    If I remember correctly, Mr.D said that the circles are actually considered to be squares for the game mechanics. 

    Acrually Incan see the border of the area since I collect resources with the satellite. I can see the resources are out of a square-like area:

     

    Screenshot_20180207-074801.png

    That's right! I had forgotten about that minor point 😉

  6. On 2/4/2018 at 9:55 AM, Riylan said:

    I've had this same issue since I can remember.  My solution is to just close the app each time I'm done with it, and open it fresh.  Seems to take about as long as switching tabs a couple times. 

    I recently discovered that even if the timer is lagging you can hit the bottom and it will work... Just an observation, might help. 

  7. 7 hours ago, S Keillan said:

    Recently I tried to capture an area about 510 meters from an existing land but it did not produce a new flag. The existing land was at maximum level so I was able to try again immediately a little farther away. Still, I felt that it should have worked at the 510 meter range unless there is some buffer for the 500 meter radius. (I was using the distances provided by the app itself.)

    Hey, this has had a bit of buzz lately so I'll mention what I do know. 

    So it's pretty generally accepted that the actualized capture range differs but it's about 515-525. Also your device may be part I'd the problem with a lagging GPS chip that hasn't given the app a recent location (like within the last 15s) hope this helps somewhat 😀

  8. Also I built one early on and now with several 100s lands I finally understand them, they really aren't all that helpful until you have large amounts of land claimed in one area. For a complete answer see Ruvox's answer

  9. What if "loot chests" spawned rarely that could only be unlocked after walking a certain amount of Km/miles?  They could also be Available at the shop for only a few unobtaioum or as low as 99¢.  It would provide s cheap way to maybe get unobtaioum and it would encourage folks walking and not just claiming land and leveling if up... This is just a loose idea so some critique would be awesome :)

    • Like 1
  10. Actually I have had simliar problems in my neighborhood, I get close to something and then when I attempt to gather it it disappears. Most of the time it just appears in my inventory oddly without a msg but at times it's just disappearing as if it had degenerated or something similar.

     

     

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