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Showing results for tags 'ai'.
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How do I capture instead of destroying either AI land or that belonging to another player? For example, their was a missile launcher close to me belonging to forces of terror. I got to the location but couldn't capture it's land as it was protected. So I launched an attack. After 1st wave it had no personnel or defences. The next wave destroyed the structure. Was I supposed to retreat at 1st wave and return to capture land once defences and structures were destroyed? Man, I wanted that missile launcher. Thanks for your help community.
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Hi all, A bunch of fixes and updates related to the AI went live, among the changes are: Destroying a Force of Terror's base will now deactivate the AI in this region for approx. 7 days. Terrorists' lands and structures outside the base will remain, but they will no longer grow or attack until the HQ returns. In 7 days Force of Terror will return in a different place and begin at base level 1, which will be invisible. You will start noticing land activity and may get attacked by an offensive structure (e.g. Guard Tower), but you will not be attacked by an army until the AI
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Hi all, An exciting new feature went live today (no app downloads required) requested on multiple occasions: an AI player ("Artificial Intelligence")! The AI player is named "Force of Terror (Ai)" and will appear wherever there are active players in the world, so watch out for the Lands of Terror and don't leave your bases unprotected even if there were no players nearby previously! The AI will do most things that regular players do and follow similar rules combat-wise, except for land capture: you cannot capture lands created by the AI and your army will destroy these instead.
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