Mr. D Posted January 26, 2018 Share Posted January 26, 2018 Hi all, Just wanted to let you know that a small server-side update has been released addressing a couple of issues with land captures and disappearing resource stations upon land merge, but most importantly - resource rewards for combat. As mentioned in the following announcement, resource rewards have been introduced for fighting the Force of Terror: However, it seems that many of the recent battles have begun rewarding Player-vs-Player attacks with resources as well. Unfortunately, that is an error that has now been corrected. As stated previously, there will be two separate reward systems for PvP and AI battles (hopefully by the end of next week!), but we cannot reward players with resources for fighting each other, simply because: It is very easy to abuse and opens up a lot of potential for advancing through the game via multi-logging and without doing much of the real-world travel (those who've done it already know what I mean ). This is against the game's core concepts and rules. This system encourages "bullying": since players are rewarded for attacking each other this gives the incentive to fight any land appearing within your reach, putting all new players at risk. We all know that there are players within the game with many hundreds of soldiers stationed on their bases and lower level players have absolutely no chance to defend themselves against such threats, and rewarding such actions is just wrong. Once again, resource rewards for PvP battles have been disabled, but there will be other rewards introduced for PvP in the future. My apologies for any confusion caused! 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.