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Domination: Earth

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Showing content with the highest reputation on 12/30/20 in all areas

  1. Hello everyone, It is no secret that 2020 has been a crazy year that threw a myriad of challenges at all of us, caused a lot of grief and even sabotaged our games in more than one way. But at the same time I want to say "thank you!" to all members of our community for being patient with us and continuing to play "Domination: Earth" despite all the delays and setbacks. And I would like to give a very special thanks to our most supportive players without whom our servers would honestly not be running today: ⭐🌟⭐🌟⭐ Kellenasia Ruvox Agusta Maarten Verduyckt WinterHeart626 BrianK Celestius Z3nd Sirenos LWHsieh ⭐🌟⭐🌟⭐ Guys, your contributions are extremely appreciated and your Unobtainium purchases in the last couple of months were life-saving for this project. Thank you. On this note I would like to wish everyone a great holiday season and a happy new year, which we truly hope will bring some joy and happiness to our lives and zero new apocalyptic mishaps. 😅 Since we sadly did not have the capacity to organize a Christmas event this year, all users who played "Domination: Earth" in December 2020 have now automatically received 25 units of Unobtainium as a token of Christmas spirit. Thank you, everyone, and see you all next year!
    4 points
  2. Hey cool, I made the list! Merry Christmas, everyone! 😁
    1 point
  3. That idea makes a lot of sense indeed! It will probably require some adjustments to the item descriptions to avoid confusion (as that exception seems to be only applicable to the charge-enabled items / super magnets alone; no reason why an active metal detector should not increase the individual resource collection radius as well). But I'll definitely add this into my task list! I may need some additional clarification on that feature though as I'm not sure I understand what navigation button you are referring to, sorry! 😊
    1 point
  4. Hi Luna, My apologies for a delay, this has taken way longer than it should have! I could not find any evidence that the change you described was intentional, so I've fixed the utility structure upgrade (a fix has just been released) which should once again award your base with the experience points. Please let me know if that isn't the case.
    1 point
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