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Domination: Earth

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Showing content with the highest reputation since 10/21/20 in all areas

  1. Hello everyone, It is no secret that 2020 has been a crazy year that threw a myriad of challenges at all of us, caused a lot of grief and even sabotaged our games in more than one way. But at the same time I want to say "thank you!" to all members of our community for being patient with us and continuing to play "Domination: Earth" despite all the delays and setbacks. And I would like to give a very special thanks to our most supportive players without whom our servers would honestly not be running today: ⭐🌟⭐🌟⭐ Kellenasia Ruvox Agusta Maarten Verduyckt WinterHeart626
    4 points
  2. I still think having a default character with your username that you get to pick a class for would be a cool addition, but it sounds like Mr D isn’t a fan of the idea. I can dream though… Other than that, I think it’d be good to have some way to make low level items relevant in some way once you find upgrades. Item trading was one suggestion but I’m not a big fan of that, so instead maybe some way of either leveling old items or combining them with better items could be added? Maybe (a lot of) xp could be spent to level items instead, or a new facility to upgrade items using a lot of mone
    3 points
  3. Hi all, An update went live yesterday and should get automatically deployed to all devices imminently (no need to download anything from the Play/App Store manually). Featuring: Ability to delete more than one item at a time from your inventory and warehouse. When deploying an Exploration Drone, tapping on its icon above the selected position will display the distance to the currently chosen coordinate. Performance improvements: this should be more visible around the perks, inventory & item management aspects, but the app will perform 5-10% better across the board
    3 points
  4. I know that this request already appeared some time ago but due to the latest changes regarding resources collection it is more important than ever to collect resources using items. I guess many of us try to use Super Magnets for this. So right now I spend most of my time deleting hundreds of items which are no Super Magnets which takes up lots of time. I would really appreciate if you could increase the priority of such a feature to delete lots of items at once.
    3 points
  5. Thanks for adding sorting for Items. It does help with searching for what to use. Long-term project idea: sorting and perhaps filtering of other lists, specifically Characters and Bases. Currently Characters are listed in ascending order by acquisition, but sorting by level and rarity makes sense, although no rush as it will take a while for many of us to get collections large enough. Base sorting would be highly appreciated. Sorting by distance should be the default, but often other properties would make sense. I can think of by base size, by army size, by defence size (useful when
    2 points
  6. Correct, premium buildings disappearing as a result of merges will issue a full refund. Please let me know if you run into any issues though and I'll be happy to help!
    2 points
  7. Hi Luna, My apologies for a delay, this has taken way longer than it should have! I could not find any evidence that the change you described was intentional, so I've fixed the utility structure upgrade (a fix has just been released) which should once again award your base with the experience points. Please let me know if that isn't the case.
    2 points
  8. Apologies for delays with response, the last couple of months were absolutely insane and I am suffering from a severe lack of time right now. However, as soon as I get an opportunity to write some code I will do my best to expedite this feature request.
    2 points
  9. FIXED with 14.2 !!!!!!!!! 😛😝🤪😜
    2 points
  10. I just updated my iPhone to iOS 14.2 and scrolling seems to be working again!
    2 points
  11. 1 point
  12. Yep, both sides lost an equal amount of soldiers, albeit from a slightly different amount of damage. Coincidences happen, unless every combat for you is like that now, then it does need investigating.
    1 point
  13. It depends on the circumstances, but strictly speaking the notifications aren't tied to what you see in the app as they are sent by the server. E.g. when you hit the "capture land" button the server schedules a push notification in 15 minutes from that moment. If there is a server-side "congestion" (e.g. the 3rd party push notification service is overloaded) there could be a delay in delivering the notification. Alternatively, if the UI lags the notification from the server could arrive a little bit sooner (visually). I could synchronize these notifications with the client-side stat
    1 point
  14. Thanks for letting me know, @kank! Looks like something got stuck... I'll investigate.
    1 point
  15. 1 point
  16. Uninstalling and reinstalling worked. Thanks!
    1 point
  17. yes, but not only combat. I thought about a general log, with all info, battle and exp gain and gathered resourses and items, etc.)))) cause I dont get to read all popups when im driving)))
    1 point
  18. this post is to mention the one who opened my eyes to the world of Domination Earth. I dont remember who attacked, but he offered me for a Flag more than I could afford by ten)))) and then all began))) I saw other people and a whole new dimention of the game. And also he is the most sourse of supplies))) in an hour he gather more than me in a week, my army exist only thanx to him))) So thank you Kellenasia for finding me!
    1 point
  19. Awesome! Time to drop some drones 😁
    1 point
  20. Hi all, We are conducting a short survey among our players to find out more about who likes the game (this will help us to advertise in the right places and avoid annoying those who wouldn't enjoy playing DE) and any potential improvements. The survey should only take a few minutes and all participants will be awarded with 3 units of Unobtainium (plus my personal gratitude), as well as entered into a draw to win 50 more Unobtainium! 😉 https://wp.domination.earth/questionnaire/ Unobtainium will be awarded at the end of each week as it's a manual process, and once we accu
    1 point
  21. My apologies for a delay with the raffle, we've had a sudden influx of new survey entries. And the results are finally in! Congratulations to Echo~, the winner of an additional 50 UBT awarded for completing the survey! Thank you all for participating and playing "Domination: Earth", I am sure that there will be additional ways to earn more Unobtainium in the future.
    1 point
  22. Will have a think about it! 😉 You are right though, this will require a brand new alliance-like UI. Noted, will also have a think about what could be done here! Thank you for the feedback, guys!
    1 point
  23. I suppose that I should leave some feedback as I was mentioned when the original idea emerged on Discord. The separation of FoT from "other" players is a nice feature. I wonder if someone complained that I kept sending alliance requests so that I wouldn't accidentally attack them when I hunt for FoT. 🙂 The filter for lands, however, might be useful for some players but not for me. My style of play usually requires knowledge of lands in the immediate vicinity. Otherwise, I might accidentally upgrade a land that I prefer not to. I often desire to plant a land next to an existing land for me
    1 point
  24. This feature hasn't just been considered, it is sitting comfortably in my task list. Unfortunately, time available for development is non-linear for me and I'm experiencing a severe shortage at the moment, so I cannot comment on the exact delivery dates of this feature. But it is definitely planned.
    1 point
  25. Hi all, Version 2.7.6 is now available on the Play Store and has been deployed via the in-app updater to iOS devices, featuring a number of fixes and enhancements: It is now possible to advance character level ("Level up") from the Command Centre building. Earth View camera now automatically follows your position, unless moved manually. After recentering your position the automatic following resumes. Fixed an issue causing an infinite loading of Earth View after switching the Map Style. Fixed an incorrect icon for Epic characters on the map. Character
    1 point
  26. I got another chance and I used it!
    1 point
  27. Hi all, An update has been deployed via the in-app updater facility and should reach all Android users shortly. iOS users will have to download version 2.7.4 from the App Store first, which is currently being reviewed by Apple. I apologize for delays with the iOS app, the release of iOS 14+ has introduced a large number of new technical & legal requirements that we've been fighting for the last two weeks, but this should be over very soon. 🤞 Today's update introduces a facility allowing to compare character items: Every character item in the "Active" or "Available" tab
    1 point
  28. nice feature that makes it much easier to equip characters. i would appriciate these two possibilities: - a filter and sort function in the storage by level and item slot for the character items. i own about 80 of them an lost the overview. - the possibility to equip characters directly from the storage if player and character are at the same base
    1 point
  29. Hi all, Version 2.7.3 will appear on the Play Store soon and will become available via the automated in-app update facility within minutes. Featuring: It is now possible to assign characters to Command Centres from the "Menu"->"Characters" window. "Assign" button lists all bases with a Command Centre built that has at least one available slot for your character. If your base isn't listed then you either haven't built a Command Centre there yet or it is already full and you'll need to unassign some characters first. Using the "directions" (compass) facility t
    1 point
  30. I am assuming that by "doesn't work" you mean that switching the defence mode off does nothing (the army and characters still engage in battle)? I will look into it.
    1 point
  31. seems all is ok) great game!
    1 point
  32. There's no way to control what the external maps app does after receiving the coordinates, but they can certainly be kept in your "clipboard" upon pressing that compass button, sure. I'll add that to the list.
    1 point
  33. From what @Mr. D said.. ...I assumed that the "with you" refers to the unassigned characters only, as opposed to those stationed in any base. Otherwise, many aspects of the game would sound pointless, especially the enormous scale of the available classes and items. One would assume a necessity to widely experiment with different character configuration, to test them every now and then, to have like an offensive team and defensive team at various moments, to dwell on training policy (should I have one maxed out team, or several less trained teams - since we cannot train all at the
    1 point
  34. didnt had this issue lately, all works fine, just need more peacemakers points)))) thanx!
    1 point
  35. @Mr. D While the update is awesome (even though I still have to find my first character), it makes one existing issue even more pronounced, namely: the long full refresh that most actions trigger. I believe the choice of actions that do trigger this full refresh needs to be heavily revised. One of the most irritating moments, that sincerely made me play a lot less, are all the military actions, like firing from towers or sending armies. I used to like to keep my lands free from FoT, but with the full refresh introduced in one of the updates and also the FoT spawn rates heavier than e
    1 point
  36. Just tried it out and it works. Thanks!
    1 point
  37. Sorry for that, @S Keillan! Looks like one reference to the old formula remained unfound (that's my bad!)... that should now be rectified, please let me know if things still don't work as expected (in which case I'll refund any lost resources). And just to preempt the associated question: the minimum amount of any resource that will be charged for using this perk is 1, i.e. if you have 0 peacekeeping points, but the cost is 6%, you will need at least 1 point to perform the additional capture.
    1 point
  38. I do completely love this update. You added so many great things I wished for. Fantastic!
    1 point
  39. Awesome! 😁 Sorry it took so long, the last three months continued to be a wild rollercoaster for me time-wise. Official announcement about this update will follow tomorrow. 😉
    1 point
  40. No, I’ve never gotten any items as a reward, just supplies and money. I’ll let you know after a week if I get one. Mostly I want to know if it’s a bug or I’m just unlucky.
    1 point
  41. Fair enough, sounds like a reasonable suggestion! Added to the list.
    1 point
  42. So long story short, I'm at a new friends place and it backs up to wetlands, so i wanted to throw a drone out to the waterline so i can build a flag while we're sitting around for good times. I used a map tool to figure out my range and dropped a drone where i thought it would be 480-some meters away, but i was actually well over. The drone is effectively wasted. I know the popularity of the drone has been more for outposts in other countries, but I'd still like a "meters away" tag on the spot before confirming a drone drop. I think it would make drones more valuable for people
    1 point
  43. That idea makes a lot of sense indeed! It will probably require some adjustments to the item descriptions to avoid confusion (as that exception seems to be only applicable to the charge-enabled items / super magnets alone; no reason why an active metal detector should not increase the individual resource collection radius as well). But I'll definitely add this into my task list! I may need some additional clarification on that feature though as I'm not sure I understand what navigation button you are referring to, sorry! 😊
    1 point
  44. Looks like it’s working again. Thanks! 😃
    1 point
  45. Honestly I could just wait until the patch lol. I don’t have plans to go outside of my lands for a while.
    1 point
  46. I'm have the same issue in iOS. Can't capture land or do any resource pick-ups. If you hit the Land button, you get the Please Wait... prompt, then nothing. If you hit the Land button again, absolutely nothing happens. If you switch off of the Earth View and back, the Land button gives the wait prompt one time again, then nothing. With the Pick up button, you get the wait prompt, the small capture circle appears (the larger radius circle does not appear if you have any items active), but nothing is captured. And obviously they are using the same Land mechanism, but can't place Explor
    1 point
  47. This issue was before 2.6.0 and seems to be fixed now. At least the counter resets again after the placement of the new utility structure. Although I still dis not tried this in those ca. 2 seconds before it resets.
    1 point
  48. And the first in-app update has landed! Everyone should receive it after playing 2.6.0 for around a minute and restarting the app (if it doesn't happen straight away, don't panic, it will eventually ). It is now possible to upgrade each individual utility structure by using a small "Flag" button on its tooltip (similar to remote land upgrades). That is all.
    1 point
  49. Or even just a massive delay on it. I mean, being able to do it every hour made it really easy to snowball, I get it, but what if it was all the stuff in your territory but you could only do it once a week, or once a month even? As an aside towards my personal issue on using items in my area, did that the other day and it regularly didn't pick up stuff well within the circle, was pretty dissapointing. I got like 1/3 of the stuff in my expanded pick up radius after dropping the radio and rhe metal detector. Some of the stuff it didn't capture was juuust outside of my base pick up ra
    1 point
  50. While I understand your reasoning for this change, what is the advantage now of merging to create large territories (>100)? If there's not much advantage to that, what value do travel points provide now?
    1 point
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