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Domination: Earth

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Showing content with the highest reputation on 02/27/18 in all areas

  1. At the moment I have six bases and @SebRut and me started to think about a little bit about the My Lands tab growing and growing with any new base you establish. First, I recognized that you have some sort of hierarchical order when loading the game. If I have a perfectly fine mobile data connection and the game itself would work great but the GPS takes it's time again (sometime in a train this will take a really long time) I'm stuck with the "Retrieving GPS coordinates..." message. Yes, Domination is a GPS based game and it makes sense to don't allow using it without any location data. But I don't see the need of a location when accessing the My Lands tab. For example in this case I could not restock my army in a case of war, I could not collect the hourly resources, I could not use the Tracking Satellite and so on... The only things really needing a location concerning the My Lands tab is if I try to deposit or withdraw items from the warehouse or produce at the Assembly Plant resulting in stocking up my inventory if I am in the base range (never really understood this one though) and the sharing of the resources collected by the Tracking Satellite. It would be nice (maybe also battery saving) if I could do anything in the My Lands without a location but as soon as I try to do something which really needs it for example withdrawing an item resulting in the already known "Retrieving GPS coordinates..." message. Secondly, we thought about the mess if you do things you usually want to do with any bases but you have to do them with each base for its own. It would be nice having buttons doing this for all bases with just one click: Producing items. I usually want to use all my Assembly Plants to produce items not just two of them or something like that. At the moment I have to go into every base then click on Produce Items then confirm this and move to the next base. Warehouse. I don't understand why there is a Warehouse button for each base since the Warehouses are connected to each other it doesn't really matter on which Warehouse button I clicked. For withdrawing or depositing it might be necessary to know that I'm within a bases radius with a Warehouse built but it shouldn't (at the moment it does) matter on which of those bases I'm at. Restocking my army. I tend to have all my armies at the maximum. I also tend to build barracks on every base. It would be nice to restock at least the armies of all bases with barracks built with one click. Using the Tracking Satellite. For sure in the most cases you know that there are resources on this specific land and so you are using the Tracking Satellite of this base. But to be honest who would mind using all Tracking Satellites at once with just one click. Upgrading buildings. It makes totally sense to be able to upgrade different buildings at different bases separately but I don't really see the point of the upgrade button of the optionally before it was a base built Sandbag Walls. I mean I am not able to upgrade them afterwards so this button is just there for the sake of its existence. I see all this might in general affect high level players and players who travel often so I think nobody would mind if you would introduce a new building like a base-central giving those abilities but also costing some resources. This would maybe prevent everyone from doing it right when he starts since I can understand that all those points would result in a all in all higher server usage.
    2 points
  2. Ahh, I totally forgot about that one... To be honest this point was mainly because of this annoying feeling you get when the "Resources collection is available" notification pops up and you open the app and wait ... and wait ... and wait ... without being able to collect resources just because your old Nexus 5X GPS is tired. I totally see the importance of having your main bases in spots you frequently visit most likely at home since they allow you to restock on items, spawn resources regardless of all circumstances and to defend them if needed. My Warehouse base related points were less about the need to be present on a base but more about the presence at a specific base. If I had three bases A,B and C and all of them had Warehouses and I stand in the range of Base C but click on the Warehouse button at base A I am not allowed to deposit or withdraw any items. But if I clicked on the Warehouse button of Base C I would be allowed to do so. Since the Warehouses are connected in both situations I could see the same items and in both cases I would stand in the range of one of my Warehouses/bases. I just don't see why making a difference there. But I totally agree that it should be always required to be physically at one of your bases wit a Warehouse to actually deposit or withdraw items. The second point was just that I would like to have items produced prior into a Warehouse if you have one and there is space. It's sometimes a little bit confusing when you are at your base and the items get produced into your inventory but you are searching for them automatically in the Warehouse. Thank you very much for this one !
    2 points
  3. @The one true king the person you're referring is someone who's actually been punished already for abusing an exploit (which has been fixed since then): Unfortunately, Google Play doesn't allow to remove specific players from Leaderboards, which is why they're still there. The only options are to either: a) Reset this leaderboard altogether and start from scratch b) Build our own cross-platform leaderboard that I can fully manage without using Google I'm leaning towards option "b" as we currently have no leaderboards for iOS, but this development keeps getting postponed by more urgent issues. In any case, I'll do my best to rectify this situation as soon as possible! P.S. @Masterman you're too fast!
    1 point
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