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Domination: Earth


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Ruvox last won the day on February 27 2021

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  1. If I might add my two cents regarding a second (or maybe other kind of) confirmation, I have to admit that those mistakes also happened to me a few times and it therefore might be useful. The problem was always more or less the same. If you ride around let's say by car or by train and want to capture and upgrade a land quickly, you tend to tap on "confirm" for the use or saved up captures and the related resources fee. However, as soon as you leave the 500m range and were not quick enough, you tap on "confirm" for the use of Unobtanium instead. So my suggestion would not be to add a second necessary confirmation but to differentiate it more from that one regarding saved captures.
  2. I just noticed that the new automated collection feature only works for resources (I guess it's the same for items, quests and characters), if their according map filter setting is activated. I don't know if this is intended, but you might want to clarify that those map filter settings are not purely cosmetically (which might be beneficial for older or slower devices) but also affect this new feature. In contrast, the manual collection was not dependent on having the associated map filter setting activated.
  3. Interesting new changes. I especially appreciate the offline capture feature since it also helps with very frustrating situations on ferries or airplanes that use satellite internet and block some things necessary for domination. I guess we can just turn off our internet connection in those cases? I'm a little bit sad to loose the possibility to scrap for drones. But I'm excited for those upcoming mini-games. There is one non-essential but irritating cosmetic problem with the new update, possible limited to my device and similar ones. The devices tool and status bar (at the top and bottom) are both showing in light mode. It was in dark mode before. At least when settings were correct. For example a before screenshot and an after screenshot.
  4. I do completely love this update. You added so many great things I wished for. Fantastic!
  5. I just noticed that you finally implemented the deletion of individual chosen amounts of items at once within the Warehouse and I just wanted to say that I absolutely love it. Thank you! 😍
  6. There are a few in-game ways of using Supplies pretty fast though: Producing items using your Assembly Plant(s) Trading with other players Use the Expert Settler Perk, this can cost up to 5% of your maximum storage capacity of Supplies if you use stacked captures Constructing and upgrading Concrete Walls, Assembly Plants and Warehouses at your Bases and Outposts also requires many Supplies Each Soldier costs you one Personnel and one Supplies so go out and fight the AI
  7. Me and an ally figured out an interesting issue playing around with drones. If you zoom far out you will notice that, while the map itselfs seems infinite in East-West direction, the actual displayed countrystats will only appear once on the map. If you capture some land, it will also only appear once on the map. However, if you scroll enough west- or eastbound you will come to the same place and be unable to capture a land there since there is already a land, even though you can't see it at that position. So far so good. Everything seems to be only displayed once on the map but acts like its everywhere on the (infinite) map on the same coordinates. But not everything. If you will capture a land on the not exact same spot but near the one you can't (one world scope in each direction plus 50 meters) you will be able to capture a land there which will be only visible on exactly that spot. Moreover, you will be able to convert it into an outpost even if you already have a base or outpost in range (theoretically at the same spot but one earth scope apart). This leads to the possibility of nearly infinite bases/outposts. It seems to be an interesting inconsistent flat earth 😅 I guess the intended behavior was the (infinite) map acting as only one earth no matter how far you go east- or westbound but only displaying everything once? It's a little bit hard to explain but I hope you get it. If not I will gladly again provide a video demonstrating this.
  8. No problem! Panels of quests have two buttons. The First one allows you to navigate to the quest by opening the exact position in Google maps. AFAIK this is currently the only feature in the game providing exact coordinates. Long time ago we had this also for bases but you removed it together with other geo-data changes. However, this feature was always great to plan trips and especially the possible locations of new bases. Currently both, lands and bases/outposts, have a context menu where an additional button would imo not bother anyone but bring back the ability of making precise plans using geo-data. As this feature already exists (for quests only) I would guess that it's possible again and not that much of an expense.
  9. Since we already have a little "collect" button at the panel of quests, wouldn't it be nice to have the same button on each resource panel? That way it could be possible to collect resources the "usual" way without wasting a charge of a maybe active Super Magnet. This distinction between usual collect operations and those using charges was requested a few times much earlier. However, now this seems to be feasible much easier than before. Same Same but different about the "navigation" button on quest panels. Would be great to have the same (back) for bases and maybe even lands now that those have got a context menu.
  10. The issue still exists in all three cases: capture a Station, regular capture, stacked capture. I attached a video showing the Problem. I will abandon this Quest as I get to another one. 20201224_142913.mp4
  11. It's stuck at 4/9 Travel Points and 16/16 Personnel. Yesterday I performed about 4 or 5 "usual" captures of new level 1 lands, about 5 "stacked" captures of new level 1 lands and a capture of a Personnel Recruitment Beacon. All of those generated Travel Points but did not count towards the quest. I also had this quest untouched for about a week since I'm not collecting many Travel Points during lockdown. But I'll let you know when I got another chance if it works again.
  12. I got a broken Quest "local roundup" which is no longer counting any Travel Points which I am collecting. So I am currently unable to complete this Quest but I don't want to abandon it.
  13. I know that this request already appeared some time ago but due to the latest changes regarding resources collection it is more important than ever to collect resources using items. I guess many of us try to use Super Magnets for this. So right now I spend most of my time deleting hundreds of items which are no Super Magnets which takes up lots of time. I would really appreciate if you could increase the priority of such a feature to delete lots of items at once.
  14. Okay so the basic issue still persists. Whenever I hit the capture button, which did not display the counter and cost although it should, the capture action will happen without any confirmation window and will cost an (at that time to me) unknown) amount of resources. So the server works perfectly but the client seems to be sleepy sometimes. Or in other words, the capture button will always trigger a capture operation request to the server directly as long as it looks normal (doesn't show x% of resource below). This happens to me a couple times a week mostly if the client is very busy or if I hit capture, change to another app and then resume to the game within the next 15 minutes hitting the capture button directly again since it looks like I could.
  15. OK, here is what I dislike about the new Tracking Satellite mechanics: Travel Points resemble distance traveled. I would never travel 5 km just to acquire on random pile of resources. It's no good cost-benefit ratio. You already nerfed the Tracking Satellite earlier by removing any advantage someone with big or many lands had concerning resources collection. Naturally it gets harder while advancing in Domination to obtain Travel Points. The longer you play, the harder it gets. For most late gamers there is nearly no chance of getting Travel Points during their daily routine. So basically you made using the Tracking satellite especially expensive for late gamers. Right now concerning resources collection I have no reason to have many bases, many lands or big lands. Why would I want them? So this means at this point it is harder for me to get resources than for any beginner. Actually, I have no idea how I i am supposed to get those big amounts of resources I need to maintain my bases and outposts and to withstand the FoT. Of course I still can run around using my items to collect some resources but this might be enough to fulfill the needs of a beginner but surely not for an advanced player.
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