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Domination: Earth

Ruvox

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Everything posted by Ruvox

  1. Awwww, love the new "is under conmstruction" icon on the earth view
  2. Wow, that's a very big update including many new features. Can't wait to try everything out. Sounds like you had nearly no sleep or break the last week Since I couldn't generate new resources for a very long time now (at least it feels like it) I am much more sad to hear that I'll have to wait for apple to finally be able to generate new resources... Damn, Apple store... Nevertheless, I can understand your decision and know that this is none of your fault... So finally, very nice job Mr. D, very bad job Apple !!!
  3. Any update on this one? I am still stuck with nearly no resources especially supplies and checking in at my base as often as I can.
  4. You should lead the leaderboard !!!
  5. Ok, I know that sound very strange but in the past I always made sure that every land I captured got a level 3 sandbag wall (and a level 3 guard tower as well if possible) asap. After you made the update which allowed remote construction I used all my resources to do this with all my captured lands. A few days ago (I think it was the day before yesterday) I notices that there was a bunch of lands of mine which had sandbag walls on level 2 or even 1 instead of 3. I was very confused but since I never got any attack notifications and I check my lands every now and then if someone is around I though it was maybe just me who did a massive mistake and forgot about all those lands. So I quickly upgraded them to level 3. Today I again watched through my lands to check if there is any new player around and encountered again several lands of mine which have constructions under level 3. So I only see three options there: There is some strange decay of buildings I didn't know about Someone is attacking my lands and fighting the buildings down without me noticing which means without me getting any notifications and without any casualties on the side of my army whichs defend surrounding lands option is activated. Since the last update something at this point unknown changed within the game some sort of weird bug or a secret force I am totally retarded and I am unable to count to three I know this sound very very weird but I am very sure that there is something strange happening there. To be honest I hope it's option 4
  6. I just noticed that if you go to the context menu of one of your bases the counter of the controlled stations is bigger so that it may go above the pictures of the resources.
  7. So I was just able to capture a new piece of land within my big 100+ land. Don't know how this could happen. The name of the land is "Karriereberatung der Bundeswehr Rostock".
  8. Very nice to hear that will keep that one in mind Ok, that doesn't sounds that drastic as I thought before. I totally understand this and am really happy with a game more focusing on prevent cheating than supporting very less likely player actions. I just was a little bit confused again. Indeed my GPS is sometimes that bad. On my last trip through a region with also bad mobile connection I encountered it several times that my GPS just said "No you will stay in the middle of nowhere even if your train made 50 km or something like that in that time!" and to be honest in those cases I rather capture those place wherever my GPS places me than wasting my possible captures even if this might be a little bit unwanted from the actual spirit of the game. However, I also had this soft ban whenever my GPS felt like giving me my current position again but it never lasted for more than an hour (while driving) and never more than 5 minutes (while standing at a fix position).
  9. As there are cheap flights from Ryanair and similar airlines I already thought about going to another country and back again on the same day. Besides this there are many flightroutes including a change or a stopover which one could take for his next holidays. I also planned to go by train from the North of my country to the south which would take less than 6 hours for about 1,000 km. Moreover I already planned trips through Germany including regional trains to establish more bases about every 100 km. Would be nice to hear that some of them might not work before one spends his money for something like this. At the moment I am not really sure what to worry about and what not.
  10. This is a problem I also thought about. For us as active players who read in the forum frequently it's always nice to read about updates, changes and hotfixes and then try them out ingame. But I'm sure people who don't read in the forum frequently might be very confused when opening the app and see totally different game mechanics especially when they were server side changes of any kind. Please also consider that there are plenty of people who simply don't read changelogs in app- or playstore they might be confused as well. One little push notification might be nice for any change when it goes live.
  11. Is it possible that the new merge system does not trigger the leaderboard for some reason ? I just noticed that my base is since the new system grown to level 28 via some big remote merges but the leaderboard still state it would be level 26.
  12. Ah Ok, I missunderstood that and thought about an ingame rule don't allowing me to plant more than 100 lands within a 1 km radius for example
  13. Would be nice to know this exact radius and the amount
  14. It might be an option to just do everything like before but allowing to attack any lands which where in the possession of a PvP-enabled player at any point before. For example : PvP-enabled player buys a land of a fresh player -> no problem Fresh player buys land from PvP-enabled -> this land exclusively could be attacked by PvP-enabled players Fresh player sells land to fresh player -> no problem Fresh player sells land to fresh player which was previously owned by a PvP-enabled -> this land exclusively could be attacked by PvP-enabled players This would prevent this selling tactic, would allow to trade for everyone and would prevent "washing" of the lands with many sells in a row. Also I think high level players selling land to low level players is by far less common than the other way round. Finally, I have to admit that this might be considered unfair towards fresh players and might be hard to implement (I have now idea about that one).
  15. I think this is a little bit problematic since I liked to buy lands of fresh players. Why totally forbid trade between PvP-enabled and non-PvP accounts ? Wouldn't it be possible to just forbid the trading of lands which are under attack ? I think in that way you could make sure that everyone still can trade and still prevent those strange exploiting battle tactics.
  16. I mentioned this in another thread before and suggested to change the level up of the base (to which base lands get connected) to always the nearest base which makes from my point of view the most sense. However, at the point I mentioned it it was always the first (or earlier) built base to attack which also resultet in many strange thing (I couldn't attack a land which was about 10 km away from my base). I also think that having the choice with which base to attack in case of overlapping base radius would be the best option.
  17. There are many stations around but no normal resources. Thanks
  18. At the moment neither stations nor normal resources spawn within my big land when I check in at my base...
  19. Well, I am a student so I think my overall category is clear. But since I had a big land and could acquire resources easily my focus tended more towards what I could do with this resources. So I travel around the country now and then and establish new bases to hunt the Ai, grow my inventory limit, build Warehouses and Assembly Plants and simply grow my radius of where I can trade, track and attack. This something interesting and so Domination:Earth definitely encouraged me to travel around. For sure it is very expensive resourcewise to build everything in the new established bases especially when you build more in one trip. I think this is how many players in lategame will play. (But to be honest this is very hard at the moment since some of us don't get to spawn any resources for an unknown reason)
  20. As already said resource collection via Satellite is already much harder at the moment if not impossible since upgrading the base within my ca. 6,5 km radius land doesn't results in any resource spawns... At the moment it'd take me much more effort to gain any resources than at any point before in the game. Before the update high-level players got huge amounts of resources more or less easily which quickly results into plans to establish bases somewhere else and travel around since there was nearly nothing to do at home. But at this point I have to do whatever I can to gain at least any resources so I am forced back to a more basic/beginning gameplay
  21. This sound awesome !!! I think we both mentioned it before in another thread and well I have the same problem again. Strangely, my ally will generate resource with the same action in the same place I wouldn't.
  22. I'm very sure you don't have to worry about that. That was definitely never intended. Furthermore, the update doesn't encourages you in any way to spend more money (Uobtainium)
  23. Don't you think this goes a little bit off limits ? I'm sure Mr.D will adjust everything up to a state where everyone can live with it.
  24. I think this is very expensive considering that you might had to pay several times for the same lands/levels. For example if I merged a level 100 land with a level 50 land which is than big enough to touch another level 50 land I had to pay 300 Supplies and 3,000 Money. So basically I would pay for the first level 100 and level 50 land to times but for the second level 50 land only one time. I think it would be nice to only pay the merging fees for the littler land.
  25. Uups, totally forgot about that one thanks for the friendly reminder. Indeed my base is reachable from my position
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