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Domination: Earth

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Showing content with the highest reputation on 02/14/18 in all areas

  1. Hi all, "Domination: Earth" is free for everyone to enjoy, which is why there are a few key rules that we'd like our players to follow in order to maintain the enjoyable and friendly environment. No advertising We do not force any form of advertising on our players and ask you to do the same. Please do not use your display name or name of your lands to promote a 3rd party product or website unrelated to domination. If your lands represent a fan website (e.g. an alliance or guild of "Domination: Earth" players) it is fine to mention that group's name in your land title, but not as a web address (i.e. without "http", "www.", ".com" or other domain attributes). Display name should still relate to the person in charge of the account. Violation of this rule will lead to a forceful renaming of your display name / lands title. Repeat violation will lead to account deactivation. No offensive content Any names and land titles that promote discrimination, racism or content that may be upsetting to other players will not be tolerated. Violation of this rule will lead to the change of offensive name without notice and, in case of repeat violation, account deactivation. About multiple devices "Domination: Earth" can be played from multiple devices and sharing of an account with family members or friends is not prohibited, as long as all parties are playing close to each other (e.g. travelling as a group in one location) and your account is not logged in and active on more than one device at a time. I.e. it is allowed to: a) Log out from your original device and login to your friend's phone if that friend is standing physically next to you. b) Login to another device you have if your original phone's battery is dead. It is not recommended to: c) Ask someone else in a different part of the world to login to your account to establish a remote base. d) Remain logged in and active in the game on more than one device that aren't located next to each other. Failure to comply with this recommendation puts your account at risk of being flagged by our anti-cheat: if that happens you may get a permanent ban for falsifying your position. That is why we always encourage all players to create their own accounts and advise against sharing your password with anyone else. We will also *never* ask for your password for any reason, so please be wary of anyone doing the opposite - this is most definitely a scam! Multiple accounts Use of multiple accounts for one person is not prohibited as long as it is used for legitimate purposes (i.e. not exploiting the trade or resource sharing mechanics) and does not affect other players. For example, having multiple PvP-enabled accounts for the purpose of bypassing combat restrictions and simultaneously attacking a player and defending against attacks of others is considered "bad behaviour": we do not want to encourage use of multiple accounts, but actions like that inevitably force victims to use the same tactics to defend themselves. Any instances of similar combat-related multi-logging abuse can be reported to me and the offending account will be suspended from combat activity temporarily. Abusing known exploits and dubious strategies Abusing bugs or features of the game that allow bypassing certain restrictions (e.g. the need to travel to create new lands) are generally frowned upon. If you're in doubt about a particular feature as it looks "too good to be true" - please ask, it's better than being sorry at a later stage. Any exploit abuse usually leads to severe penalties and/or removal from leaderboards. Please note that additional restrictions are now in force until the mechanics changes described in the following post are implemented: Common sense We do rely on everyone's common sense when playing "Domination: Earth" or using this forum and will refrain from listing rules that are too obvious (e.g. "do not arrange real-world arms deals on our forum" ). So if something is obviously illegal or completely amoral, please don't do it even if this list doesn't mention that subject. Please also note that this list may be updated and more rules added without any notice if the situation demands it. If you see anyone in violation of these rules, please report the abuse on the forum or via email at support@domination.earth
    3 points
  2. Thanks for the feedback, @ShUhFP! Will run some tests on the mobile forum registration; did not know there were any issues with it! This and the shape of our lands seems to be the eternal debate around here! I see where you're coming from (and it would be very easy for me to disable land merging and leave circles touching each other - we already have that block where your smaller land can't grow into a larger one), but there are several things that bother me with that approach: This would radically increase the number of flags in any area and in many places that would leave dozens of level 1-2 flags standing next to each other that are completely useless construction-wise (you can't build a tower on a level 2 land) and can't be upgraded because they're so close. This limits the amount of things "to do" in any area: we're currently battling the problem of high-level players being stuck with no ability to capture anything since their base is surrounded by a level 500/800/1000+ land, but this problem is about to be solved with a new construction system that makes large circles very useful (as the larger the circle, the more buildings you can potentially place on it). If we disable the merging, we'd end up with the same problem (i.e. nothing to do in an area with 1000 small flags ), but that also breaks the new construction concept as you can't do much with lots of low-level lands. Unfortunately, for a number of reasons I can't make land shapes truly custom, i.e. touching circles transform into some sort of an amorphous area (it's just the way this game's built; its engine has certain restrictions that can't by bypassed without seriously sabotaging performance or rewriting everything from scratch, which would take months). So the best we could do is have lots of smaller circles touching each other, which I feel isn't going to aesthetically satisfy everyone. I understand the desire to have more "natural" land shapes, but I think smaller adjacent circles would not really achieve that still! It does sound interesting, but it would limit the "open-end"-ness of our game and introduce a certain "lifetime" to it after which everyone no longer captures/upgrades land, but simply sends armies back and forth to regain control over the entire country. At the moment land damage is what prevents certain territories from over-expanding and keeps their owners busy. But imagine a new player joining the game at a point where their entire country is captured by one person and the only option is to amass a ginormous legion to capture the whole thing at once! Definitely! Something like that actually exists in my task list, so eventually I'll get to improving the "My Lands" UI further and allow renaming certain possessions of yours. However, I'm not sure if it's a good idea to list all of your individual lands in this window (especially if we're talking about cleaning things up )... I know for a fact that one of my friends is in possession of over 800 lands. Something tells me that no matter how we sort this, it's not going to be possible to browse or navigate this list in any form. I could introduce "Search" with a limit result set, but that would only work if your lands can be named, so we'll have to discuss this subject again once this feature is implemented. Really happy to hear that you're enjoying Domination! And once again, I appreciate your feedback; it's definitely given me some food for thought.
    2 points
  3. Hi all, A small update went live on the Play Store and has been sent to the App Store for review as well (should appear for iOS devices in a couple of days, depending on Apple's review times). Featuring: Flags are now grouped by colour when zooming out Earth View. Zooming in Earth View will display all captured land circles even if their center is not within view. "Upgrade lands within 50m instead of capturing new" setting is now available in "My Profile". Any questions or feedback - please post!
    1 point
  4. I definitely see your points, and having some programming experience myself, I know exactly what you mean by engine restrictions. If that's the issue, then by all means, don't rip your hair out trying to find a workaround! Really glad that you have passion for this project, and as I already said, I can't wait to see where it goes! Oh, I almost forgot, the issue with the mobile registration (at least for me) was that the captcha wouldn't load at all. I hope that helps diagnose the issue?
    1 point
  5. Any update on this one? I am still stuck with nearly no resources especially supplies and checking in at my base as often as I can.
    1 point
  6. Wow. I've been playing this game for a while, but the registration for the forum doesn't work (at least for me) on mobile, so I've been quiet, but silently vocal! I first want to say that this update sounds great. I'm hoping the grouping will make it easier for me to spot the AI. To be honest, however, I kind of wish the land merging was done a tad differently. I had been hoping for a while that, instead of making a giant circle of land, our territories could simply touch one another. This way, territories and nations would look like real ones, where two touching spots can't grow into each other. I also believe that players should, instead of destroying land, lower some sort of stat equivalent to its level. Once this stat hits 0, the entire territory, full-size, goes to that player. I personally believe this would make the game much more interesting, and could reshape the world every day. Finally, on an unrelated note, I'd really like to see the UI cleaned up a bit! Maybe "My Lands" could show a list of all owned territories, instead of just nearby. Perhaps they could be sorted in different ways to help people find what they're looking for, or maybe territories could be renamed BY the player. I'd love to see a bigger diversity than just a local landmark when looking at a piece of land. Maybe renaming it to something like "Vacation Base" would be more memorable when I look at a piece of land miles away? This would also help out with constructing in lands where I can't QUITE remember where it was... Anyway, this is just my two cents, since I've been playing for months now, and have a LOT to say about a game I love! I really can't wait to see this grow, and watch you work on this.
    1 point
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