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Domination: Earth

SebRut

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Everything posted by SebRut

  1. How do the costs of perk upgrades scale? IIRC prices for constructions were (sum of levels) * (base price) or something like that, but that doesn't seem to be the case here.
  2. What do you mean with "base land" and what does that level 23 come mean, as my base is only level 16.
  3. This will probably be implemented with the planned alliance update. For try to contact them via the DE discord.
  4. Performance seems a bit worse and I miss the functionality to tilt the map using 2 fingers to top down view. Also the presentation of multiple land s inside a big one is bugged for me. In the following the screenshot the lvl 23 land is positioned in the middle of the surrounding lvl 100 land although it should be away from it. Using the capture button on it also doesn't upgrade it but increases the defense score of the base.
  5. We eventually destroyed the wall be no one received any rewards beside some resources.
  6. I really like the idea of bots as it finally motivates me to keep playing the game for more than just higher numbers somewhere. In my opinion FoT is a good addition to the game and with the improvements your suggesting will add an cool aspect to DE.
  7. Some friends and I are attacking a base of FoT for hours without destroying the concrete wall. We're dealing 7 dmg per attack wave and in have probably 150+ dmg. Is is intended and correct?
  8. Would it be possible to include a numerical input field when you have to pick a number like in the trade request screen? Right now it's kinda hard to pick an exact amount of resources when you have 500+ of them.
  9. SebRut

    Unobtainim

    As I said before, I'd really appreciate One-Time-Purchases of like 1 Unobtanium even if more expensive than subscriptions. Right now I need like 1 uno to build something and I'm not willing to spend 4€ again. In my opinion subscriptions should be a way to save money of one time purchases, encouraging to let money flow to the developer(s) regularly.
  10. Hey, would it be possible to add accessible intents for common actions like capturing or collecting resources. This would make it possible for me to capture land from my watch etc.
  11. SebRut

    Smaller IAPs

    Would it be possible to include the 3.99€(3 pound) subscription as an one time purchase, as this constant subscribing and unsubscribing is kinda annoying.
  12. SebRut

    Smaller IAPs

    Would it be possible to include smaller IAPs, so one would be able to for example buy 5-10 unobtanium to construct a supply factory or missile launcher.
  13. I guess he is attacking you from his base which has an attack range of 100km. This would explain the thing regarding teleporting and you not seeing in your city.
  14. I think I got something to do with the double overlapping alliance lands you see in the picture, is your situation similar?
  15. If I remember correctly that didn't work as well, I'll try to check this again tomorrow
  16. In my imagination you will always upgrade the nearest lands in range, so for example if Igot a lvl100 land in 300m range and a lvl50 land in 350m range I would still upgrade the lvl50 land even when it's not the nearest but still in range.
  17. Right now, the big purple land is level 100 but I'm not really able to upgrade the inner land as I just get the level 100 warning message.
  18. Hey, a friend an I traded lands that were into each others lvl 100 lands before. Now we got nested lands that we can't do anything with.
  19. Really cool addition, but I already got 2 suggestions: a list of players referred by one including relevant information like base level would be nice beeing able to scan friend codes 24/7 even when you have no scraps left (to refer them)
  20. I would really like to have an alliance system where people could join alliances instead of making 1:1 relations. These alliances could have some kind of treasury where members could donate resources to build alliance structure which give all members bonuses like x%+ on resource collection, (very small) passive resource generation etc. Also wars and pacts between these alliances would be really nice. I agree with you that we dont really need an ingame chat, but something like an auto generated log for alliances would be nice. This could include predefined "pings" like sharing specific locations to plan alliance actions and would offer some basic comm tools without the need to moderate it.
  21. Well, that could certainly be the issue, I didn't thought about this.
  22. Yep, I moved my based over there shortly after first creating it, but I still dont know where that sandbag wall is coming from, as I have not constructed one in my base.
  23. Issue Description The map shows a sandbag wall at my base but I haven't constructed one. Device OnePlus 5 OS Android 7.1.1, OxygenOS 4.5.14
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